I personally really enjoy the gameification of learning concepts. That said I also believe that the way it is employed also makes a big impact on the success of the gamification. For example I really enjoy being able to see my progression so that I can set realistic goals in order to progress. However if the progression doesn’t make sense to me or the outcome of my progression seems useless to me it doesn’t add any motivation to apply effort into progression. For weight training I like recording my working weight for each exercise go up and when I have free time I love to throw that data into a graph or table to visualize the progression and determining the intervals of growth but the same thing doesn’t work for climbing. I think from an educational perspective it would also be really interesting to have curricular content structured as a skill tree instead of just a list. Some concepts are essential to understand before you can explore new ones and having a visual representation of how schemas are developed would be an excellent motivator for students as they can choose which ways they want to explore based on interest and they also can see thier progression as it adds up. Overall I think gameification is great but where its at currently seems only beneficial for add ons to pre existing classes and is somewhat uundeveloped enough to fully replace conventional learning.
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Image generated with Bing AI image generator. Prompt was gamification
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